Handicap Adjustments
The Standard Scratch (S.S.) is computed on the night by taking the average of
all players out and adding 2 shots to this.
If a player does not play on the night
No Change to their H/C.
If a player fails to break S.S.
They receive one increment of their handicap
back, irrespective of how many under standrard scratch they are. See
table below for increments.
If a player equals S.S.
No Change to their H/C.
If a player breaks S.S.
They lose an increment for EACH shot better
than S.S. and the increments are as the table below. so if S.S. on a
night is 16 and a player off 6.5 shoots 20 then as then are 4 shots better
than S.S. they loose 4 *.4 which is 1.6. This means their new
Handicap is 6.5 - 1.6 = 4.9.
Handicap Range |
Increments |
0 to 2.0 |
.2 |
2.1 to 4.0 |
.2 |
4.1 to 6.0 |
.3 |
6.1 to 8.0 |
.4 |
8.1 to 10.0 |
.5 |
10.1 to 12.0 |
.6 |
12.1 to 14.0 |
.6 |
A maximum Handicap limitation of 14 applies as per GUI rules. |